Please use this identifier to cite or link to this item: https://ir.iimcal.ac.in:8443/jspui/handle/123456789/1716
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dc.contributor.authorAgarwal, Satyam
dc.contributor.authorSeetharaman, Priya
dc.date.accessioned2021-08-26T06:23:46Z-
dc.date.available2021-08-26T06:23:46Z-
dc.date.issued2015
dc.identifier.urihttps://www.scopus.com/inward/record.uri?eid=2-s2.0-84939513824&doi=10.5220%2f0005378801140121&partnerID=40&md5=e7370157d7258859b2e133e01ad54d21
dc.identifier.urihttps://ir.iimcal.ac.in:8443/jspui/handle/123456789/1716-
dc.descriptionAgarwal, Satyam, Indian Institute of Management Calcutta, Kolkata, India; Seetharaman, Priya, Indian Institute of Management Calcutta, Kolkata, India
dc.descriptionpp.114-121
dc.descriptionDOI - 10.5220/0005378801140121
dc.description.abstractGame modding has been rapidly emerging as a source of competitive advantage in the gaming industry. While gaming companies are increasingly focusing towards establishing modder communities, very little is known about the process of modding itself. In this paper, we have carried out an analysis of activities of mod developers on mod distribution websites and their interactions with mod users. The theoretical lens of meta-structuring of technology use mediation helps us understand the phases of mod development. The phases relate to the activities that gamers and modders perform in order to maximize the game-play experience and usage of the mods respectively. We believe that these phases are integral part of mod development and can be used to establish appropriate support infrastructure to nurture modder communities. The paper concludes with implications for gaming firms and modding communities along with potential for further research in the area. Copyright © 2015 SCITEPRESS Science and Technology Publications All rights reserved.
dc.publisherSCOPUS
dc.publisherICEIS 2015 - 17th International Conference on Enterprise Information Systems, Proceedings
dc.publisherSciTePress
dc.relation.ispartofseries3
dc.subjectDevelopment phases
dc.subjectGames
dc.subjectModding
dc.subjectUser-interaction
dc.titleUnderstanding game modding through phases of mod development
dc.typeConference Paper
Appears in Collections:Management Information Systems

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